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Blow | 2006 | TU/e ID Master

Design of an audio player for the bedroom.

Why is it, that most products and especially the interaction with products are designed without taking into consideration the context the product will be used in? Specific contexts bring along specific activities, moods and atmospheres, and products should maintain or even enhance these aspects.

Blow is designed for the bedroom, the inner sanctuary of the home. A place where one can come to rest, answer lingering questions and find new goals for life. Through its appearance and the means of interacting with Blow, it stimulates a feel of tranquility and lightness.